4/17/2023 0 Comments Cool things for iphone xs max![]() ![]() With strong magnetic field adsorption technology, this case protects your iPhone at its best! The dual-layer back cover is made of TPU and resistant bumper both ensure that your iPhone survives in accidental drops. If you work with a lot of Xcode projects you might like my Mac Menu Bar utility XcLauncher.Want to make your iPhone Xs Max stand out among the crowd and protect it as well? This case from Z ZHIKE could be your choice. If you found any of these articles helpful then please take a look at my apps in the iOS App Store to see if there’s anything that you’d like to download (especially the paid ones □). ![]() You must certainly have noticed the View Controller Presentation Changes in iOS 13. You may not have realised that there were iPad Navigation Bar and Toolbar Height Changes in iOS 12. I have also written about External Display Support on iOS and Working with Multiple Versions of Xcode. There is an iPhone-only version of Adaptivity to show How iPhone-only Apps Appear on iPad (it changed in iOS 12). More screenshots and information on all the features is available on my web site. Adaptivity is a tool for developers and designers to visualise the different screen sizes, layout margins, readable content guides, bar heights and Dynamic Type sizes that a modern, adaptive, iOS app uses when running on different devices and iPad multitasking sizes. The screenshots in this article were taken from the iOS simulator running my Adaptivity iOS app. My earlier article iPad Navigation Bar and Toolbar Height Changes in iOS 12 explains the process in the Wait, What Did You Say? section. You might be wondering how I was able to capture screenshots from the Xcode 10 / iOS 12 simulators with apps built with Xcode 9. ![]() How Did I Run Xcode 9 / iOS 11 apps on iOS 12 Simulators? Rebuilding with Xcode 10 opts the developer into the larger screen size.ĮDIT: I have written a similar articles on How Apps Adapt to the Series 4 Apple Watch Screen Sizes, How iPad Apps Adapt to the New 11" and 12.9" iPads Pro and How iPad Apps Adapt to the New 10.2" iPad. Even apps that use auto layout and have launch storyboards will be shown zoomed to fill the larger screen. Xcode 10 / iOS 12 build of Adaptivity showing a Split View Controller running on iPhone XS Max simulator running iOS 12 in landscape ConclusionĪs should now be expected, Apple have designed the iPhone XS Max, iPhone XR and iOS 12 to behave in a backwardly-compatible manner for apps that were built with Xcode 9 and can’t reasonably be expected to be able to fully support the new devices. iPhone X ReferenceĪs a reference, here’s how an Xcode 9/ iOS 11 app appears on the iPhone X at its native resolution: What happens with apps on the iPhone XS Max will also happen on the iPhone XR, just at 2x instead of 3x. For the purposes of this article we can treat the iPhone XS Max and iPhone XR together. How do the iPhone XS Max and iPhone XR display apps on their larger screens? Just like last year with the iPhone X, that depends on which version of Xcode the apps were built with. The iPhone XR has a screen size of 414×896 points (828×1792 pixels). The 6.1" iPhone XR is effectively a 2x version of the iPhone XS Max with the same pixel density as the iPhone 6/6s/7/8 models. The iPhone XS Max has a screen size of 414×896 points (1242×2688 pixels). The iPhone XS Max has the same screen width in points as the plus size iPhones but is correspondingly taller to account for the 9:19.5 aspect ratio. The 6.5" iPhone XS Max is to the 5.5" plus size iPhones as the 5.8" iPhone X (and XS) is to the 4.7" iPhones: almost the same physical body size but with an edge-to-edge OLED screen using 3 pixels per point. We can ignore the iPhone XS for the purposes of this article the bigger screen sizes are the interesting cases. My earlier article describes how apps that don’t support the iPhone X will appear (i.e. If your app already supports the iPhone X it will appear the same on the iPhone XS. The iPhone XS is the effectively same as last year’s iPhone X in terms of screen size and behaviour. Apple go to a lot of effort to try and make older apps function correctly on newer devices and iOS versions.Īt their September 2018 event, Apple announced three new iPhone models: iPhone XS, iPhone XS Max and iPhone XR. iOS will often behave like an earlier version to avoid breaking any assumptions that an older app might be making about its environment. Apps are letter-boxed or zoomed to fit larger screen sizes. Last year I wrote an article showing How iOS Apps Adapt to the iPhone X Screen Size and noted that:Īpple have an excellent track record of providing backward compatibility with existing apps when new devices or versions of iOS are released. How iOS Apps Adapt to the iPhone XS Max and iPhone XR Screen Sizes
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